WMS is a card game in which the characters from the Wobbly Model Syndrome comics are pitched against each other in a series of fights. Lead by heroic commanders, the “armies” of both players rage against each other until one commander is reduced to zero wounds.
WMS - The Card Game is a game for 2 players, who each have a deck of 60 cards to represent their army. Each WMS deck is read-to-play, but there are also variant rules to build your own custom decks.
There are 4 race decks included in the initial release: the Marines, the Nids, the Evil Marines and the Spaelfs. As the game evolves, the plan is to include more race decks like the Crons, the Greenskins and the T'ow, but also other expansion packs with more Power Cards and Equipment Cards.
WMS - The Card Game is a game for 2 players, who each have a deck of 60 cards to represent their army. Each WMS deck is read-to-play, but there are also variant rules to build your own custom decks.
There are 4 race decks included in the initial release: the Marines, the Nids, the Evil Marines and the Spaelfs. As the game evolves, the plan is to include more race decks like the Crons, the Greenskins and the T'ow, but also other expansion packs with more Power Cards and Equipment Cards.
All you need to play WMS - The Card Game is a race deck and an opponent who has one too. The rules are free to download here on the website. As soon as a new update is released, it will be announced on the website and on the Facebook page.
In addition, there is be a FAQ & Support page for WMS: The Card Game. Do not hesitate to contact me with your questions about the game. They will be answered and solved as soon as possible and will appear on this FAQ & Support page to help the other players. As a bonus, a play mat file can be downloaded here for free. You can print it out to use it as an easy tool to organize your playing area for WMS - The Card Game. |
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Last update: june 11th 2016
Download your Plat Mat here |
THE DECKS
MARINESThe Marines are the elite warriors of Mankind, the first and last bastion against the many aliens who threaten to destroy our Empire.
The Marines of WMS - The Card Game win games through their many Unit cards which are good at countering most threats, their flexibility and transport vehicles and, of course, their mighty heroes. In addition, all Marines are fearless and happily fight any monster or otherworldly opponent. This deck includes 60 Marine cards (50 Unit cards, 4 Equipment cards, 6 Command cards).
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NIDSThe Nids are a race of space bugs with one goal: eating! All creatures in the huge Nid-swarms are linked to each other by a single overmind which controls them all like puppets.
The Nids of WMS - The Card Game win games through the use of many Swarm Token cards and the ability to evolve with a wide range of Equipment cards. In addition, their leader-beasts make sure the smaller creatures don't falter against fear-causing opponents. This deck includes 60 Nid cards (42 Unit cards, 12 Equipment cards, 6 Command cards), 10 Swarm Token cards and 1 Special Rules card.
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EVIL MARINESThe Evil Marines long ago turned their back to the Empire of Man and embraced new and darker masters - the Dark Gods of Hell. Now they worship demons and try to destroy that which they once helped building.
The Evil Marines of WMS - The Card Game win games by trying to kill as many enemy characters as possible with their Chosen units. The more they kill, they more Boon cards they can draw to boost their Unit cards even more. This deck includes 60 Evil Marine cards (40 Unit cards, 14 Equipment cards, 6 Command cards), 10 Boon cards and 1 Special Rules card.
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SPAELFSThe Spaelfs are a mystic and ancient race which lives in giant space faring cities. Their psychs are some of the most powerful in the universe, able to turn the tide of battle in the bink of an eye.
The Spaelfs of WMS - The Card Game win games by gaining and using Focus counters to Turn the Tide to a combat style of their choosing. In addition, they can use Power cards to boost their Psych cards even more. This deck includes 60 Spaelf cards (39 Unit cards, 9 Equipment cards, 6 Command cards, 6 Power cards) and 1 Special Rules card.
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